VALENCE

Final Product

The final prototype integrates the physical steering wheel, digital dashboard, and central UI into a cohesive setup—housed within a custom-built interior rig that simulates the in-car environment.

Track Mode Interface

Prompts seat adjustment on entry, then displays lap times, track map, and car data during driving. After the race, it shows best lap, ranking, and suggestions for improvement.

Mode Sync Display

When the user rotates the mode selector on the steering wheel, the central UI responds with visual transitions—clearly reflecting the selected mode (GT, Sport, or Track) for better feedback.

Intuitive Navigation

Users can tap the map widget on the home screen to enter navigation mode. Turn-by-turn directions and media info appear as floating components on the interface.

Dynamic Environment

The UI environment built in UE5, shifts with time of day and location, showing different scenes like a villa or city. Camera angles also change based on the car’s status for immersive experience.

Central Display

From navigation to performance settings, the Central UI is where information, control, and experience come together—bringing Aston Martin’s luxury and intelligence to the driver’s fingertips.

TRACK MULTIMEDIA KEY

In TRACK mode, our two touch-sensitive screens change to three big icons. one adjusts steering wheel effort and one switches the head-up display on and off.

TRACK MULTIMEDIA KEY

In TRACK mode, our two touch-sensitive screens change to three big icons. one adjusts steering wheel effort and one switches the head-up display on and off.

MULTIMEDIA KEY

We embedded touch-sensitive screens on both sides of the steering wheel. With the icon above, the user can directly interact with the dashboard and the center display.

MULTIMEDIA KEY

We embedded touch-sensitive screens on both sides of the steering wheel. With the icon above, the user can directly interact with the dashboard and the center display.

MODE SWITCH

Users switch to different modes of the vehicle by rotating the knob in the lower left corner, which has an rgb halo to help users better determine which mode they are in.

Steering Wheel Feature

Central Display Feature

This custom-designed steering wheel, 3D printed as a physical prototype, is built to bridge the elegance of grand touring with the raw precision of track driving. It serves as the driver’s primary point of contact—both physically and interactively—with the vehicle’s digital system.

The Central Display serves as the main hub of communication between the driver and the vehicle. Designed to be intuitive and immersive, it allows users to control key functions, access driving modes, and receive feedback from the car in real time.

This project aims to reimagine the user experience of Aston Martin, blending the marque’s heritage of refined British craftsmanship with the evolving expectations of a 2035 driver through a next-generation HMI system.

New HMI for

Aston Martin

Dashboard

The dashboard is one of the most frequently used interfaces by users while driving, so we enhanced the interface and added more features, including the display of different information when switching between the 3 different modes

The dashboard is designed to adapt seamlessly to different driving scenarios. Users can switch between GT ModeSport Mode, and Track Mode, with each mode offering a uniquely tailored interface that matches the needs of the moment

GT Mode

In GT Mode, the dashboard is designed to prioritize a comfortable, intuitive driving experience for daily use.

GT Feature

Real-Time 3D Preview

t the center of the dashboard is a real-time 3D model of the vehicle, which reflects the car’s status and driving behavior. Road detection and assistance functions are also available

Driving Information Layout

Core performance data such as RPMspeed, and gear are displayed clearly on both sides of the screen—structured for glanceable, real-time understanding while maintaining a clean visual hierarchy.

Integrated Media & Navigation Widget

A dedicated widget at the top shows the current music playback. When navigation is active, it automatically switches to turn-by-turn prompts, ensuring the driver gets essential guidance without distraction.

Sport Mode

Sport Feature

Sport Mode is designed to heighten driver engagement and responsiveness, emphasizing performance-oriented feedback and visual energy.

Performance-Focused

To help users stay connected with the vehicle’s dynamics, the RPM bar is prominently enlarged across the top of the dashboard—making engine behavior more visible and readable during spirited driving.

Driving Metrics

Speed, gear, and driving stats remain clearly presented, while the 3D car model and road visualization keep the interface immersive without distraction.

Track Mode

Track Mode is engineered for competitive driving, where every detail matters and distractions are minimized.

Fully engage

To elevate the track experience, all non-essential visual elements are removed—leaving only the most critical racing data. This allows drivers to stay fully engaged and focused at high speed.

Track Feature

Performance Feedback

At the core of the interface is an oversized gear display, paired with a circular RPM indicator inspired by real GT3 race cars. This layout mimics professional racing environments, allowing drivers to monitor engine behavior and shift timing instantly.

Real-Time Tire Temperature

Each corner of the dashboard shows individual tire temperatures, helping the driver assess grip and balance in real time—critical for high-speed cornering and consistent lap times.

Steering Wheel

A 3D-printed steering wheel that blends luxury and performance—designed for both long-distance comfort and precise control on the track, while enabling direct interaction with the car’s digital systems.

ENGINE START

ENGINE START

ENGINE START

Users start the vehicle by clicking a button in the lower right corner of the steering wheel, and we tightened the location of this button inward to prevent accidental contact

Users start the vehicle by clicking a button in the lower right corner of the steering wheel, and we tightened the location of this button inward to prevent accidental contact

Users start the vehicle by clicking a button in the lower right corner of the steering wheel, and we tightened the location of this button inward to prevent accidental contact

MODE SWITCH

MODE SWITCH

Users switch to different modes of the vehicle by rotating the knob in the lower left corner, which has an rgb halo to help users better determine which mode they are in.

Users switch to different modes of the vehicle by rotating the knob in the lower left corner, which has an rgb halo to help users better determine which mode they are in.

MULTIMEDIA KEY

We embedded touch-sensitive screens on both sides of the steering wheel. With the icon above, the user can directly interact with the dashboard and the center display.

TRACK MULTIMEDIA KEY

In TRACK mode, our two touch-sensitive screens change to three big icons. one adjusts steering wheel effort and one switches the head-up display on and off.